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Walt Disney World General
Topic: DHS: Toy Story Midway Mania queue photos

#AuthorMessage
1
dshyates
Thu 5/1/2008 10:46a
Orlando Unlimited posted a buch of photos of the Toy Story Midway Mania Fascade and queue. It looks pretty well done. And you will notice the official attraction name on the sigh is "Toy Story Midway Mania".

http://orlandounited.com/news/...nia.html
2
FerretAfros
Thu 5/1/2008 12:40p
It's quite interesting to see how different the two versions of the attraction are starting to look, even though they are the same once you get into a vehicle. I feel like the idea of being in Andy's room is really clear in WDW. They apparently tried to do this in DCA as well (at least according to the Imagineers at the Mr Potato Head ceremony), but didn't actually do much of anything to tell guests that they were there. I think once you're inside the building, the whole theme of the attraction as Toys will be a lot more clear here.

I'm not entirely sure why they have the green army men and barrel of monkeys (now I know where they got the monkeys to put on the Play Parade float!) outside though. It's supposed to look like Pixar's studios, and does a pretty good job of making it look like an office park, yet still a theme park. But the oversized toys look really out of place outisde. They sort of add to the midway atmosphere, which is totally lacking outside of the building in WDW (interesting, the DCA one is lacking the Toy theme and the WDW is lacking the midway theme, but they both have both in the name!). I'm sure most people will think that they're fun, but they really don't make any sense, as we're not even supposed to be toy-sized yet.

Also interesting that WDW will have FastPass for it, and DCA is getting standby only. I think I prefer DCA's method, but I don't really know how fast the line will move with or without it.
3
leobloom
Thu 5/1/2008 4:07p
Is the queue two stories? From one of the pictures it looked like there is a glass window so that people in line can't throw things down onto the track (and onto riders). Of course that glass will be smudged and disgusting in no time. Another good design move.
4
FerretAfros
Thu 5/1/2008 5:04p
Well, if the window is past the FP merge point (and given how close to loading it is, I would assume it would be), then it really won't be an issue. People will be moving through there at a pretty good pace, so they won't have much time to stand around and mess things up. The less time people spend in one place in line, it seem the less mess they leave behind. I really don't think this will be that big of an issue.
5
leobloom
Thu 5/1/2008 5:16p
Just have to wait and see. I know those Village Haus windows overlooking IASW are always nasty.
6
mickeyboy43
Thu 5/1/2008 8:06p
^Thats why I like to sit on the upstairs balcony and look at Fantasyland from up their. iTs pretty nice.
7
dshyates
Thu 5/1/2008 8:28p
"but they really don't make any sense, as we're not even supposed to be toy-sized yet."

Attention to detail, what a novel concept.
8
sun-n-fun
Fri 5/2/2008 5:19a
I wish they would stop with the FPs.

The line area does look fun. Thanks for the pics!
9
plpeters70
Fri 5/2/2008 8:00a
I'm sad to say that I'm just not excited for this ride. I'm sure it will be fun, but the whole "toy" premise just isn't doing it for me. And I don't really like how the queue looks - for some reason it just looks cheap to me. And those monkeys outside look odd and out of place.

"I wish they would stop with the FPs."

You know, they spent millions to develop that interactive Potato Head animatronic, and half the people riding will just be rushing by. Seems like they would have been better off having the animatronic as part of the ride instead. At least then everyone would see him.
10
dshyates
Fri 5/2/2008 8:10a
I think WDI really doesn't even know how to use their AAs anymore. I'm going to rewrite the last paragraph of post #9 to demonstrate.

'You know, they spent millions to develop that Yeti animatronic, and all the people riding will just be rushing by. Seems like they would have been better off having the animatronic anywhere else on the ride instead. At least then everyone would see him.'

My choice is where the track ends and then rolls backward. Have him holding the bent up end of the track and roaring at you.
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