| # | Author | Message |
11
| bobbelee9 Sat 5/10/2008 9:41a | Wish I could figure if MPierce meant to put a smiley face after #5. |
12
| MPierce Sat 5/10/2008 2:18p | ^^^ No, I was being sincere in everything I wrote. Plus it was to early for an adult beverage. |
13
| bobbelee9 Sat 5/10/2008 2:37p | Yeah, I realized that you weren't being nasty when I read another thread. We'll be at WDW May 27th, so baring any problems we should be able to see TSM. Never too early, I had a little vanilla vodka in my coke with lunch. |
14
| MPierce Sat 5/10/2008 2:53p | It might be fun to add a little vanilla vodka in your coke before you ride. |
15
| bobbelee9 Sat 5/10/2008 2:56p | Not for the people who would have to clean up. I wonder how bad it is that they warn you about motion sickness. Maybe that's just a standard warning. |
16
| mstaft Sat 5/10/2008 2:57p | I am tired of the film based attractions as well. The only two that really work for me are Soarin' and Crush. |
17
| Witches of Morva Sun 5/11/2008 6:01a | ORDDU: My sisters and I had the pleasure of experiencing this wonderful, new attraction on Saturday, May 10th, during the AP preview. It was a two hour wait time for us but was worth every minute. Since Disney Hollywood Studio's had become rather stagnant for us over the past several years, this was just the right sort of thing to help us to start enjoying this particular park again.
ORWEN: Yeah--that AND Block Party Bash!
ORDDU: So--for us, at least--Toy Story Mania is a winner and we hope all of you enjoy it as much as we did. |
18
| bayrr326 Sun 5/11/2008 7:40p | Just got back. My GF and I rode it today and had a blast. I don't know why certain people are complaining. I thought the Q was great. Really cool design and it was neat picking everything out and figuring it all out. The loading area was neat with it being Andy's room. The ride it self was just fun. The games were cool and the 3d was pretty neat. My GF who sucks at Buzz Lightyear had no problem playing this and did really well. The key for me is we were smiling and laughing the whole time. It is a great addition to the Studio's and the lines are going to be pretty long. The crazy thing today was that the rest of the park was dead. It seemed like a third of the park was Ap's cause we walked on TOT and RNR. |
19
| dshyates Sun 5/11/2008 8:01p | "The key for me is we were smiling and laughing the whole time."
I have not been stoked for this addition, but this is the kind of statement that makes me feel better about it. That really is what it is all about. At least for this kind of attraction. The queue without a doubt looks great. I am a little disappointed at the detailing on the ride itself, but it looks fun. And I like that they already have seasonal overlays prepared. I have heard several people say that the games are so engaging that you don't notice the lack of detailing inside, but I think that is where repeatability comes in. From the videos it looks stunningly stark inside. Unlike Buzz, which I feel would be mildly entertaining even if you didn't fire a shot, TSM looks.....empty. Are there any show scenes that have anything other than the game and screens? Any AAs other than the Mr. Potatohead in the queue? To me, it doesn't look like its immersive at all after you leave the queue. You simply get in the vehicles and enter a giant show building and start playing video games. |
20
| Indigo Sun 5/11/2008 8:03p | I managed to get in one ride on TSMM this weekend. It's a solid attraction for what they were trying to accomplish. It was a lot of fun, even the 'times when the attraction was stalled' were fun (although points don't rack up).
A hint: listen to the characters as they talk during each game. They'll give you hints on how to score better. |