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DCA, Future Expansion
Topic: I Rode DCA's Midway Mania! SPOILERS

#AuthorMessage
71
ADMIN
Sun 5/18/2008 12:25a
Message removed by an administrator. Click here for the LaughingPlace.com Community Standards.
72
ADMIN
Sun 5/18/2008 12:27a
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73
WorldDisney
Sun 5/18/2008 12:34a
LOL backpaintsm!!

Dude, who ARE you??
74
Westsider
Sun 5/18/2008 12:38a
I finally broke 200,000 today on Midway Mania!

The trick is to get another good player next to you in the tram, and then both hit the right easter eggs simultaneously and get the 'big surprise' elements coming at you. It takes teamwork to get the biggest easter eggs we've discovered, but the payoff is a riot.

Only downside to frantic Midway Mania playing is that my arm hurts.
75
WorldDisney
Sun 5/18/2008 12:43a
LOL, is it me or is there two seperate topics now running parallel to each other ;).

Okay Westsider, you talked to about the positives and obviously love this thing to death, but are there any negatives to the ride in your view? Is it too short, not enough gaming time between screens, lack suspense in some area's, anything?
76
WorldDisney
Sun 5/18/2008 12:53a
<<if use properly fastpass does help in reducing wait time for a select few. Sadly that tends to be the people that visit the parks repeatedly and not the out of town person that has minimal time. Most people have a hard time understanding the system.>>

You know, I admit, I heard this before and I never understood this. I'm trying to make this as kind as possible, but how inept do you have to be to get this system???? I mean, basically, you are just reserving a time to ride an attraction, you get a ticket and it tells you the time to come back to ride the attraction. Seriously, that's it!!! How do these same people manage to get themselves to the park, I will never get it?

I remember when FP first opened at WDW in '99 and it was my FIRST time ever to WDW. The system was in place litterally about 2 months after I got there. I read about it online and people's experience with it and got it right away. The time I got to the parks, it was easy as pie and REALLY helped me get through a lot of attractions that week since it was the first time I had ever been and wanted to make sure I experienced it all. But it was sooo easy at the time (yes, I have a college degree, but really, even without one....) and this was when the system wasn't as streamlined, you had to wait until the first ride you were waiting for time to end before you could get another one and etc.

Now, nearly a decade on and people STILL can't figure this system out, that I still can't figure out why? Trust me, they have no problems in Tokyo lol.

Just odd to me and Disney really can't make it any clearer than they have over the years.
77
Westsider
Sun 5/18/2008 1:38a
Negatives? Well, the whole 3-D gimmick didn't seem to be that big of a deal to me. You can tell it's 3-D, and the images are very crisp and clear, but they don't really play up the 3-D angle all that much. There are a few things that fly around and towards you, but those are rare and are happening during the frenzy of the game so it's not that big of a deal.

Unlike HISTA or Muppets where they have some stuff that purposely reaches out towards you or really blatantly plays up the third dimension effect, the 3-D stuff is all rather subtle and natural. You almost wonder why they went to the expense and bother of 3-D if they weren't going to flog it more during the ride.

That, and the glasses distribution is just a small counter area built into the side of the queue as you near the station. You are going to have to remember to grab the glasses yourself, because the glasses distribution point will be unstaffed.

Uh.... thinking of other stuff.... maybe the open air station and queue will get chilly in winter? And some of the woodwork and paneling in the queue will probably take a beating from huge people in rented ECV's who don't know how to drive the things because they only use them when they go to theme parks.

Other than that, Midway Mania simply exceeded my expectations for a D Ticket dark ride, and I think this is going to be a fantastic addition to the new DCA transforming before our eyes.
78
WorldDisney
Sun 5/18/2008 2:00a
<<Unlike HISTA or Muppets where they have some stuff that purposely reaches out towards you or really blatantly plays up the third dimension effect, the 3-D stuff is all rather subtle and natural. You almost wonder why they went to the expense and bother of 3-D if they weren't going to flog it more during the ride.>>

Hmm, that's odd to me, I thought the biggest seller of this ride is the 3D aspect and the fact this stuff was going to be flying in your face. I thought if anything, Disney would be going OVERBOARD with stuff like that for a ride like this. Oh well, still sounds like fun :).

Thanks Westsider, it really does sound like a good time based on your comments. Can't wait to see it for myself and PP actually starting to look 'pretty' ;).

79
WilliamK99
Sun 5/18/2008 2:03a
WHy does person keep on calling me a female? It's hilarious how they made all these claims, then realized how stupid they sounded and is now feigning sarcasm...
80
ArchtMig
Sun 5/18/2008 3:08a
>>>Then there are folks who will criticize DCA's version, but drool over TDS's Tower, which is essentially the exact same ride with a different backstory and theming.<<<

I never have compared DCA's tower to TDS's because I agree that they are essentially the same ride experience. Clearly, TDS's is more interesting looking on the exterior, or at least one can make the argument that it certainly took more effort to design it that way considering that DCA's is relatively stripped down, boxy, and bare looking. But I actually welcomed the fact that ours was styled differently from WDW's when it was first built, even if ours is the least interesting looking of the bunch. And then they built the one in France, and then it was clear to see that DCA simply got the one that was originally designed for France. Remember how fast it was announced that DCA was getting TOT, and how faster still it was implemented? A rush job to be sure, considering it's relatively clumsy placement and underwhelming site and exterior queue development. And now we know why. Because it was Paris' version, and we just got a copy. An exact copy. At least they did a whole fresh exterior remodeling for the Tokyo version. But isn't it fitting that the most underwhelming Disney park in North America happens to share the exact same styling for their TOT as the most underwhelming Disney park overseas does. When the other TOTs elsewhere are uniquely styled. Hmmm, what else was Anaheim saddled with that was a direct lift stylistically from an overseas Disney park and not really customized one single iota for it's placement here in Anaheim.... oh yeah, Astro Orbiter. That was a second casting from the mold they built for the one in Paris. Funny how that happens, isn't it?

>>>The Nemo subs are enjoyable. But they aren't a huge wow in my book.<<<

Hmmmm, same way I feel about the DCA version of TOT.

>>>And while I understand your parochial view of Anaheim, I have a broader view.<<<

My "parochial view" comes from the pain of enduring the years of substandard development in Anaheim, and being sick and tired of it. Everything since 1994 and the debut of Indiana Jones, specifically. While there have been some notable spectaculars, still to this day those relatively smaller successes continue to be overshadowed by:

- the immediate and still challenging failure of the 1997 New Tomorrowland,

-The lack of a truly new major E-Ticket attraction at Disneyland, and although Nemo subs makes up for that somewhat, it doesn't count as new, for the same reason that Space Mountain doesn't,

-Disney's California Adventure. The resort enhancement certainly was essential, and Downtown Disney and the GCH were done well, for whatever that matters. But DCA was a major misjudgement, if not in need and intent, then in design and execution to be sure. So bland in atmosphere, and populated mostly by WDW clones and film based attractions, with maybe one or two notable exceptions. Just saying "Disney's California Adventure" still brings a bad taste to my mouth.

With a decade and a half of mostly disappointment in Anaheim, is it any wonder I'm feeling "parochial"? Call me negative, but I still don't think the pendulum has swung fully to the other side yet, but I do believe there is momentum going that way.

>>>I want to see Disney do the best it can in each and every park and resort it builds. I don't feel that Anaheim has to have anything better. I want the best for everyone.<<<

So do I, and for too long, Anaheim has not gotten "the best" in attractions that are duplicated in other parks, in more instances than not. I just want Anaheim's new attractions to be as good as the other parks' versions, if we have to have clones at all that is. If it were up to me, there wouldn't be any cloned attractions except for those that go into the magic Kingdom style parks. I'd rather that every park have its own very unique attractions. Then each unique attraction can be the "best" because it is one of a kind and can't be compared to any other cloned version. That's why I'm so big on Nemo Subs, because it won't likely ever get duplicated elsewhere, and that's why I'm so enthusiastic about Cars Land.

But I know it's not realistic to expect that there won't be any cloned attractions. And except for some of the earliest Magic Kingdom attractions that were originally in Disneyland, almost every attraction that made it's debut at Disneyland has been plussed, improved on and otherwise made better in subsequent versions at other Disney parks worldwide, but when Anaheim gets clones of attractions that happened elsewhere first, it usually gets a stripped down, lesser experience (TOT, Pooh, Innoventions, even ITTBAB (Bugs) when considering the exterior queue approach), or at best, a non-plussed, basic copy (Muppets, HISTA, Astro Orbiter).

>>>It [DHS's Fantasmic] has an inferior version to what I can get at DL<<<

I pretty much agree with everything you said regarding the two Fantasmics. Definitely one notable exception where the Disneyland original was NOT improved upon for the cloned version that was built in Florida.

>>>And, FWIW, as a Floridian I firmly believe that on 9 attractions out of 10 that are in both US resorts, DL's versions are usually equal or superior.<<<

Not on most attractions that were copies built since 1994. I agree that as an overall experience, Disneyland (not DCA) can hold itself up to any other Disney park anywhere. But for the reasons I explain above, a certain amount of aggravation and disappointment is understandable.


>>>So put the inferiority complex away.<<<

An expectation of excellence in my home resort is only human nature. When I feel we here in So. Cal are getting less than excellence from Disney, I discuss it. It's not an inferiority complex, it's fighting for equal creativity and effort on the part of Disney. Anything less than that is, well, Disney's California Adventure. So blow it out your ear - your arrogance is betrayed when you debate the merits of your fellow debaters rather than their arguments alone. Don't be a holier than thou fathead. People here don't stand for that sort of BS. Just debate the issues themselves and stop with the snide remarks.
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