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DCA, Future Expansion
Topic: Is DCA going too charecter crazy???

#AuthorMessage
71
RoadTrip
Fri 7/11/2008 6:12p
<<Crying about too many toons is a bit sad. Theme parks are about characters. You can't have enough. You can have better execution and ideas since a bad ride or bad experience might be blamed for the characters, but this is often the exception.>>

Crum. I agree with Woody on something. Now I have to go poke my eyes out.

x_|
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72
Bob Paris
Fri 7/11/2008 9:13p
"But as jonvn used to point out..."

Be careful.

Say the devil's name and he may appear.
73
davewasbaloo
Sat 7/12/2008 1:29a
Hmmmm, where do I begin.

First of all, characters are lazy, and personally, I have always found to be a distraction. I fell in love with DL over 30 years ago because of the immersive themes, not toons.

Secondly, Screamin' may not be the scariest or fastest, but man, it is so well designed, every feature is fun. The same cannot be said about other mega coasters. Alot of them have one or two features of interest, but are dull in other parts, the same cannot be said about Screamin
74
mawnck
Sat 7/12/2008 7:22a
Count me as another vote in favor of Screamin'.

Let's not forget that it does have an accompanying soundtrack. Does Millennium Force have a soundtrack? And what theming would you like it to have? Maybe plywood bees on the walls of the tunnel or something? I understand some will be available shortly ....

I've never been to Coney Island, but I have been on the 1917 Pippin at Libertyland in Memphis. Best. Roller. Coaster. Ever. People Magazine had it right when they said that part of the fun was "the sense of imminent derailment."
75
dshyates
Sat 7/12/2008 8:02a
"Does Millennium Force have a soundtrack?"

Doesn't need one. It does everything a coaster is supposed to do better than any other coaster I have ever been on. And there is not a dull second on it.
Sorry, I just personally think the word dull describes CS from beginning to end.
As a coaster enthusiast I would rather have seen an actual modest woodie with retro lux hand oiled mahoganoy cars with brass studded burgandy leather seats. Woodies make their own soundtrack.
76
Dabob2
Sat 7/12/2008 9:52a
<IMO, it's not about speed, it's about character. The Cyclone in Coney Island is definitely not anywhere near the fastest or tallest coaster, yet it is probably on the top 10 list of every coaster fanatic out there. Personally, I think Screamin' is a very good coaster.>

I would say it's all about DESIGN. The Cyclone is so great not for top speed or height, but because it's so intelligently designed. As the drops inevitably get shorter, the turns get tighter, and closer together time-wise. So you never lose the sense of acceleration. GCI is finally applying some of those decades-old lessons to some of their woodies, which are indeed the best around right now.

Screamin' is also an intelligently designed coaster. I prefer it to many steelies out there (though not to Millennium Force).

However, I'm with dshyates, not on CS being "dull" (I find it highly enjoyable), but on it not being as good as DL's themed coasters. For me, the 3 DL themed coasters TRANSCEND being mere coasters; CS (and MF, for that matter) do not. So if you told me "you've got one more ride today - which will it be?" I'd choose one of the DL coasters (which one, depending on my mood), but not CS.

That said, while in DCA, I enjoy CS a lot - much more than RnRC, for instance. That's too short, and the "theming" is just lame. Like anything else, theming is just a tool - it can be well done (DL's coasters) or badly done (RnRC).
77
Hans Reinhardt
Sun 7/13/2008 2:05p
The theming and storytelling at Big Thunder is phenomenal. The ride itself is fun, but pretty ho-hum as far as coasters go.
78
2001DLFan
Sun 7/13/2008 3:17p
<<woody: Crying about too many toons is a bit sad. Theme parks are about characters. You can't have enough. You can have better execution and ideas since a bad ride or bad experience might be blamed for the characters, but this is often the exception.>>

Theme parks are NOT about characters. Disneyland didn't even have characters for the first five years after opening. The theme park (Disneyland), as Walt envisioned it, was a highly themed environment with attractions that the entire family could enjoy.

Eventually, when characters were introduced, they were to provide some additional depth to the attractions. Seeing characters that related to the associated attractions nearby could really be considered an enhancement. Or to use their improperly used current term - it plussed the "attraction". But, when they actually try and make the characters out to be the most important element of the parks, they go too far.

All times are Pacific Time (US)

Note: Information on the discussion boards is sometimes based on rumors or incorrect information and should not be assumed true. Messages do not necessarily reflect the opinion of LaughingPlace.com or its editors.

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